Overview

HLADEKA is a character development system Integrating traditional method acting techniques with cyber-social networks for film actors.

Actors portraying contemporary personas have creative control as they interact with a public audience in the “real” and “online” producing content to be used by the writer and director resulting in a dynamic script and hyper-real performance on screen.



Wednesday, February 27, 2008

Wednesday, February 20, 2008

Overview

HLADEKA is a system for character development implemented by a film director working with multiple acting participants in various geographical locations. Combining real-life experience and imagination encouraging a hyper real performance, this system allows the acting participant to exercise collaborative creative control with the director customizing a character persona.



Incorporating traditional method acting techniques and virtual connectivity via the Internet, HLADEKA enables acting participants to portray characters in real life and anonymously in cyberspace introducing a meta level to character development and the acting experience.



This meta level offers a support network between acting participants and film director for those that are not formally trained in the school of acting in addition it produces dynamic improvised happenings within the character development to be introduced into the script’s content.

Key Words

This compiled list defines key words applied to the HLADEKA system.


Terms provided by "Wikipedia"

actor - one who acts : An actor, actress, player or rarely thespian (see terminology) is a person who acts in a dramatic production and who works in film, television, theatre, or radio in that capacity. The ancient Greek word for an actor, hypokrites, when rendered as a verb means "to interpret";[1] in this sense, an actor is one who interprets a dramatic character.

alter ego - (Latin, "the other I") is a second self, a second personality or persona within a person. It was coined in the early nineteenth century when schizophrenia was first described by early psychologists.[1]
The term alter ego is commonly used in literature analysis and comparison to describe characters who are psychologically identical, or sometimes to describe a character as an alter ego of the author, a fictional character whose behavior, speech or thoughts intentionally represent those of the author.

Anonymity - derived from the Greek word ανωνυμία, meaning "without a name" or "namelessness". In colloquial use, the term typically refers to a person, and often means that the personal identity, or personally identifiable information of that person is not known.

Anonymous (group), the collective name of individuals that participate in certain online message boards, taken from the customary use of "anonymous" postings.

Method acting - technique in which actors try to replicate real life emotional conditions under which the character operates, in an effort to create a life-like, realistic performance. This is contrasted with a more abstracted, less involved style of acting in which the actor himself or herself remains an outside observer of the character he or she is portraying.
"The Method" in method acting typically refers to the generic practice of actors drawing on their own emotions, memories, and experiences to influence their portrayals of characters.
...the process can include various ideologies and practices such as "as if," "substitution," "emotional memory in acting," and "preparation."

Pseudonymity - derived from pseudonym, meaning 'false name', and describes a state of disguised identity resulting from the use of a pseudonym (also called nym). The pseudonym identifies a holder, that is, one or more human beings who possess but do not disclose their true names (that is, legal identities).[1] Most pseudonym holders use pseudonyms because they wish to remain anonymous, but anonymity is difficult to achieve, and is often fraught with legal issues.[2] True anonymity requires unlinkability, such that an attacker's examination of the pseudonym holder's message provides no new information about the holder's true name.

Virtual - defined philosophically as, that which is not real, but may display the full qualities of the real

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Definitions provided by the online "Oxford English Dictionary"


actor, n. - 3. One who acts, or performs any action, or takes part in any affair; a doer.

alter ego, n - A second self; an intimate and trusted friend; a confidential agent or representative. Hence alter-egoism, altruism; alter-egoistic a., altruistic.

anonymity, a. - The state of being anonymous.

anonymous, a. - b. Hence subst. A person whose name is not given, or is unknown.

cyberspace, n. - The notional environment within which electronic communication occurs, esp. when represented as the inside of a computer system; space perceived as such by an observer but generated by a computer system and having no real existence; the space of virtual reality. Cf. virtual reality s.v.

pseudonymity, n. - The fact or condition of being pseudonymous; the use of a pseudonym or assumed name.

virtual, a. - Possessed of certain physical virtues or capacities; effective in respect of inherent natural qualities or powers; capable of exerting influence by means of such qualities. Now rare.

Wednesday, February 6, 2008

The Process


In order to test the system, HLADEKA is in use by several acting participants geographically located in various locations throughout the United States for the independent film “chosen fallen”. These individuals possess no formal training in acting and have voluntarily agreed to participate without pay or compensation.



The process starts with the director’s preconceived character bios and an understanding of time and place that they enter into the time line of events extracted from the screen play as to identify the intended interactions between acting participants in the real before production. Next, an individual that has qualities corresponding to a specific character bio is invited as an acting participant to portray the character.



Next, the acting participants activate online profiles via MySpace, FaceBook, Friendster and/or other cyber social networks, produce character driven blogs, and participate in online performances personifying their assigned characters in virtual space as “real” individuals. Acting participants also portray and network their characters in the “real” life as well interjecting life experiences engaging with a public audience creating content for their online profiles contributing to an enhanced character development.

Tuesday, February 5, 2008

Exhibit Space


This 10’x20’x30’ Thesis show space will be an interactive experience for visitors as they will see the process from conception to final production. The space will include interfaces to explore online character profiles and video monitors for viewing proof of concept. The environment will shift from the HLADEKA system to a 15min reel of “chosen fallen”. This space is designed to attract individuals from the motion picture industry such as directors, producers, actors, and film critics.

Thesis Production Schedule

Joseph Hladek
Core 8: Thesis Prod.
1/30/08


Thesis Production Schedule


Feb/01/08 – Continue Thesis Space Model

Feb/01/08 – Resume Documentation & Website Development

Feb/09/08 – Implement HLADEKA To CT/NY Acting Participants

Feb/16/08 – Film on Location – CT/NY

Mar/01/08 – Prototype Online Interface

Mar/16/08 – Film on Location – San Antonio, Texas

Apr/01/08 – Produce HLADEKA Booklets

May/01/08 -– Complete Editing for 15min “Chosen Fallen” Reel

May/09/08 -– Thesis Show Setup

May/13/08 – Thesis Show Presentation

I A

Precedents Graph

References / Bibliography

Author: Kransner, David.
Title: Method Acting Reconsidered: Theory, Practice, Future
Publication info: New York, N.Y. : Palgrave Macmillanl., 2000.

Author: Hooks, Ed.
Title: Acting Strategies for the Cyber Age
Publication info: Portsmouth, NH. : Heinemann Drama., 2001.

Author: Gordon, Douglas.
Title: Timeline
Publication info: New York, N.Y. : Museum of Modern Art., 2006.

Author: Robert Write.
Title: Non Zero: The Logic of Human Destiny
Publication info: New York, N.Y. : Pantheon., 2000.

Author: Garrett, Jesse J..
Title: Elements of User Experience: User-Centered Design for the Web
Publication info: New York, N.Y. : New Riders Publishing., 2002.

Author: Field, Syd.
Title: Screenplay: The Foundations of Screenwriting.
Publication info: New York, N.Y. : Dell Pub., 1982.

Author: Richter, Hans
Title: Dada: Art and Anti-Art
Publication info: New York, N.Y. : Thames and Hudson., 1965 and 1997.


Web Resources.

www.myspace.com/ivam
www.wikipedia.com
www.imdb.com